![]() New in Vexus 3.0: support for XRefs and multiple cameras, workflow improvements, Python integration It’s designed to work with very complex scenes, making it possible to update thousands of objects near-instantaneously. The software makes it possible for artists to save, reuse and share scene graphs. The update adds support for XRefs and multiple cameras, a new integrated Python interpreter, and makes several workflow improvements, including an updated user interface.Ĭreate, update and share scene graphs with other artistsįirst released in 2016, Vexus is a standalone tool designed as a more fully featured alternative to 3ds Max’s native Scene States or other third-party render pass managers. Plugin developers Boomer Labs and JokerMartini have released Vexus 3.0, the latest version of their node-based scene assembly and render pass management tool for 3ds Max. Version 3.0 of the 3ds Max scene assembly tool and render pass manager adds support for XRefs and multiple cameras, plus a new Python interpreter. Vexus in action, in a demo recorded for the original release.
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